Developer Turánszki János has updated and released a new version of his 3D engine Wicked Engine. Version 0.71.595 adds coplanar blending mode, baked mesh with skin, orthogonal camera mode.
The hair particle sprite sheet now supports rectangles of any size, via a simple selector. Terrain grass will now generate in more distant areas if the grass view distance is increased. And a new grass particle texture has been added to the terrain asset samples.
Dragging a txt file into the editor will now create a floating text component. And you can now remap the keys for the editor in the config.ini file.
Fixes have been made for rendering issues on some AMD and Intel graphics cards.
A guide has also been added, which can be accessed from the Steam page.