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Tag: game development

Steam Integration for Castle Game Engine

Posted on November 9, 2024 By theproger93 No Comments on Steam Integration for Castle Game Engine
Steam Integration for Castle Game Engine

The developers of Castle Game Engine have introduced a ready-made Steam integration into the engine. Now you can use the Steam API to get some information, manage achievements, etc. The integration only requires the Steam DLL/SO from Valve, nothing else. Works on all supported platforms: Windows, Linux, macOS. Works with all supported compilers: FPC, Delphi….

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Game Engines

Open Dev Kit Update

Posted on October 24, 2024October 24, 2024 By theproger93 No Comments on Open Dev Kit Update
Open Dev Kit Update

The Open Dev Kit 3D/2D game builder has recently been updated. The new release is packed with features and stability improvements. The standout addition is definitely the integration with the Effekseer particle effect model (.efkefc), allowing you to create stunning particle effects. With this update, you will be able to create stunning AAA-level animations right…

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Game Engines

Rogue Legacy Source Code Released

Posted on October 24, 2024October 24, 2024 By theproger93 No Comments on Rogue Legacy Source Code Released
Rogue Legacy Source Code Released

The team behind Cellar Door Games has released the source code for their popular Roguelite indie hit «Rogue Legacy», which came out 10 years ago. Note that this is not an open source project, the source code is released under a non-certified OSI license, and the release does not include assets from the game. However,…

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Assets, Game Engines

Phaser Editor 4.5.1 Released

Posted on October 23, 2024October 23, 2024 By theproger93 No Comments on Phaser Editor 4.5.1 Released
Phaser Editor 4.5.1 Released

Phaser Studio has released version 4.5.1 of the Phaser Editor for the Phaser HTML5 framework. This is a major release of the Phaser Editor, addressing several high-priority issues. The developers also took the opportunity to update the editor to work with the latest version of Phaser, 3.86. You can download Phaser Editor 4.5.1 from the…

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Assets, Tools

Wicked Engine 0.71.595

Posted on October 23, 2024October 23, 2024 By theproger93 No Comments on Wicked Engine 0.71.595
Wicked Engine 0.71.595

Developer Turánszki János has updated and released a new version of his 3D engine Wicked Engine. Version 0.71.595 adds coplanar blending mode, baked mesh with skin, orthogonal camera mode. The hair particle sprite sheet now supports rectangles of any size, via a simple selector. Terrain grass will now generate in more distant areas if the…

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Game Engines

Humble Bundle Offers Game Developers New Concept Art and Unreal Engine Courses

Posted on October 23, 2024October 23, 2024 By theproger93 No Comments on Humble Bundle Offers Game Developers New Concept Art and Unreal Engine Courses
Humble Bundle Offers Game Developers New Concept Art and Unreal Engine Courses

Humble Bundle is offering a new bundle at a bargain price with the somewhat odd name “Learn Squared Presents: Concept Art in Unreal Engine bundle,” which is of interest to game developers. It’s a collection of video courses on concept art, as well as VFX, Unreal Engine, Filmmaking, Substance Designer, and more. Like most Humble…

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Assets, Game Engines

Raylib Project Creator Tool

Posted on October 21, 2024October 23, 2024 By theproger93 No Comments on Raylib Project Creator Tool
Raylib Project Creator Tool

If you are a user of the free RayLib game development framework with bindings for almost every programming language, lots of examples, and support for most major ones, then you will be interested in Raylib Project Creator. Raylib is a versatile game programming toolkit, but what has always made it stand out is how easy…

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Tools

NeoAxis Engine 2024.3: What’s new?

Posted on October 21, 2024October 23, 2024 By theproger93 No Comments on NeoAxis Engine 2024.3: What’s new?
NeoAxis Engine 2024.3: What’s new?

NeoAxis has released a new version of its general-purpose NeoAxis Engine, designed for creating games and applications. This release has improved the API for creating add-ons, as well as improvements to the store and vehicles. The store now has many new pre-made vehicles and fence constructors. Improved prefab editor and vehicle editor. Prefab editor now…

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Game Engines

AI-powered game builder – Rosebud AI

Posted on October 16, 2024October 16, 2024 By theproger93 No Comments on AI-powered game builder – Rosebud AI
AI-powered game builder – Rosebud AI

The browser-based game builder Rosebud AI has left the closed beta testing stage. With this simple and clear tool, anyone can register and try to create their own games based on the HTML5 Phaser framework, so they can run in a browser window and on mobile devices.

Game Engines

Phaser CE 2.20.1: Community Update with Key Fixes

Posted on October 15, 2024October 15, 2024 By theproger93 No Comments on Phaser CE 2.20.1: Community Update with Key Fixes
Phaser CE 2.20.1: Community Update with Key Fixes

Version 2.20.1 of the Phaser CE open source framework has been released – this is a Community Edition variant that is no longer maintained by Phaser Studio and is instead looked after by the community. This version includes the following changes:Convases used for device capability and input testing are now created with willReadFrequently: true.Fixed a…

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Game Engines

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What’s Your Favorite Game Engine?

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Tag Cloud

2d 2d game 3d 3D graphics 2024 assets C# Conference developer tools event events free Game Game Delevopment Game Design game development Game Development Networking Game Development Tools Game engine GameMaker Gaming industry Godot Godot 4 Godot Engine HTML5 Javascript KitBash3D macOS news Nintendo Switch 2 open source phaser Phaser 3 Phaser framework pixel art Plugins retro source code steam tools tutorial Unity Unreal Engine VFX VR/XR

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