After 7 different Dev releases, including Dev7 with the addition of Jolt Physics, Godot 4.4 Beta 1 has been released. This release adds a few more new features on top of the previous feature-heavy releases and represents the last major additions to the 4.4 branch. Everything else from here until the release candidate should just be small fixes and improvements.
Godot 4.4 Beta release highlights include:
- Typed dictionary support in GDScript
- Support for Metal rendering and scaling on Apple devices
- New embeddable game window for interacting with the game at runtime
- Jolt Physics Engine Integration
- Evaluating REPL in Debugger
- Physical reference for placing 3D objects in the world
- Interactive camera preview
- Favorite objects in the inspector.

Of course, there are still several hundred fixes and improvements in this Beta version of Godot 4.4, which you can read about in the official changelogs.