Version 2.20.1 of the Phaser CE open source framework has been released – this is a Community Edition variant that is no longer maintained by Phaser Studio and is instead looked after by the community.
This version includes the following changes:
Convases used for device capability and input testing are now created with willReadFrequently: true.
Fixed a crash when loading videos after a game is destroyed.
Set forceSingleUpdate to false for better consistency in physics calculations.
If you are still using Phaser CE out of habit, be sure to update to this new version.